all the books i read in 2020 or whatever i guess people like to post this kind of thing or whatever

 offered up for your judgment or whatever


EEEE EEE EEEEE by Tao Lin or whatever
The Word for World is Forest by Ursula K Le Guin or whatever
Moby Dick by Herman Melville or whatever
Bed by Tao Lin or whatever
The Last Wish by Andrzej Sapkowski or whatever
The Nature of Personal Reality by Jane Roberts or whatever
Taipei by Tao Lin or whatever
The Occult Features of Anarchism by Erica Lagalisse or whatever
Virtual Unreality by Exene Cervenka or whatever
Language of the Night by Ursula K Le Guin or whatever
The Wizard of Earthsea by Ursula K Le Guin or whatever
The Tombs of Atuan by Ursula K Le Guin or whatever
The Farthest Shore by Ursula K Le Guin or whatever
Tehanu by Ursula K Le Guin or whatever
Breth (selections) by bill bissett or whatever
Star.ships by Gordon White or whatever
Creating Character Arcs by T.M. Wieland or whatever
Journeys out of the Body by Robert Monroe or whatever
Heart of Darkness by Joseph Conrad or whatever
Adventures In Consciousness by Jane Roberts or whatever
K-Punk (selections) by Mark Fisher or whatever
The Trial by Franz Kafka or whatever
The Prophet by Kahlil Gibran or whatever
Hypnotism: A History by Derek Forrest or whatever
Black Skin, White Masks by Frantz Fanon or whatever
Knots by R.D. Laing or whatever
Like a Thief in Broad Daylight by Slavoj Zizek or whatever
Women Who Run With the Wolves by Clarissa Pinkola or whatever
Mythology by Edith Hamilton or whatever
Fell’s Complete Know it all guide to ESP aka The Coming of Seth
by Jane Roberts or whatever
Dragonsong by Anne McCaffrey or whatever
Silence (selections) by John Cage or whatever
The Dispossessed by Ursula K Le Guin or whatever
Does it Matter? By Alan Watts or whatever
Meetings with Remarkable Men by G.I. Gurdjieff or whatever
The Red Goddess by Peter Gray or whatever
Education in the New Age by Alice Bailey or whatever
Concrete Island by J.G. Ballard or whatever
The Last Barrier by Reshad Feild or whatever
Doc Savage: Meteor Menace by Kenneth Robeson or whatever
The Incorporeal by Elizabeth Grosz or whatever
The Sword of Destiny by Andrzej Sapkowski or whatever
Binti by Nnedi Okorafor or whatever
Way of the Shaman by Michael Harner or whatever
Mission to the Stars by A.E. van Vogt or whatever
Pilgrim’s Progress by John Bunyan or whatever
The Left Hand of Darkness by Ursula K Le Guin or whatever
Wolfbane by Frederik Pohl and C. M. Kornbluth or whatever
The Gift Within by James H.P. Wilkie or whatever
Corpus Hermeticum by Hermes Trismegistus or whatever
Fellowship of the Ring by J.R.R. Tolkien or whatever
Alice in Wonderland by Lewis Carroll or whatever






uncut gems review 2019

i was watching uncut gems for the second time

on my seventy inch flat screen t.v. last night

and i was thinking wow now that xmas is over

maybe we have just enough stuff, just enough

i could probably make money off this $4.99

ahem

We are very good at breathing

We do it each and every day,

That’s a lot of practice!

Makes a steady beat, eh?

 

A beat with seasons, what makes rotations,

And compels the wind to make animations.

 

As the chef needs seasoning,

So the earth started thinking.

 

Soon, there’s singing by the water:

“Breathing is the beat,” it says,

“Thinking is the dance.”

 

Ah, but syncing is the trance!

 

Of those early songs were these,

The song of the sorry note tease.

 

It goes like this: the woods, the myth

The minor call, the woken rift

The baffled word,

the frozen holy rule, yeah

Holy rule yeah, upon a time,

There was a sorry note

 

And as glass shatters,

So shards made a sorry melody,

 

Here a lone buck sits listening

By a silver pool, let’s say

 

She danced a simple question:

“Why so sorry, this melody?”

 

And the reply came in strong,

And the reply came in song:

 

Ceiling of ice,

Spirit of bone,

Ceiling of ice,

Spirit of bone,

So we skip to nirvana

All of soul,

All of soul.

 

Flow, flow, flow your heart.

Gently as a meme.

Verily, verily, verily, verily,

Life is a live stream.

 

Every step a treatise on the fool card,

All writ within the king’s courtyard,

 

Pronouns are we/us

Who writes a draft thus,

Upon the lip of the wind.

We give it freely to time,

who will rewrite it.

 

We do a quick sketch

On the scraps at hand.

Then dye the fields

On a canvas plane wide.

 

We expel in phases the rites of rhyme,

But this, too, shall be expelled.

As unto this, equal and opposite unto that,

And so on, ad astra infinitum.

 

Our equal in opposite! Zeroed be your game.

Our kingdom come! Our will but sum!

All similar as it is indifferent!

Amen.

 

In phases Our savior

Our savior in phases

 

Outside the arc of congealed types,

And Inside the mono of repeated types.

 

Beyond representation of the great beyond,

On paper or memory, on rewind or forward,

 

As crust writes rhymes in dry cracks

So dust is blown in sweet dance,

As geysers spur lusty sighs,

So moss hugs fallen towers.

 

And rainbows form in airborn frost,

for all those who care to look.

 

In trance, in trance

In phases, in trance

 

In sustenance we trust

By knife or other must

We go, or are thrown thus.

Health upon sick thrust,

And rust on metal bust.

 

The word called out: duality,

And prescribed itself divinity.

Holy rule, yeah, holy rule, yeah,

 

As sure as leaves turn to face the sun

So does root sink to loot the fun

 

None and some, here and there,

To each is given a place:

 

To time its rest,

And death its fest,

To inhale its outside

And thinking its inside

From other we draw up our self,

And upon self we thrust down other,

From spirit according to our trance

And to night according to our chance

We are very good at breathing,

And all this thinking just a dance.

 

dream i had last week in 1439

Idea for a post-apocalyptic open world video game where the player can only thrive via mutual cooperation with other survivors. The goal is not to accumulate materials to ensure the player’s survival, but to help a new society flourish. The player’s survival is guaranteed from the beginning, as there is ubiquitous vegetation (mutated, but safe to eat) that covers the landscape.

 

No, the goal of the game is not to survive, but to thrive, to situate oneself into the emergent social order by committing as many loving acts as possible. The player’s creativity is stimulated by encouraging them to discover more and more inventive ways of rendering service to NPCs, whose makeshift societies grow and thrive based on an algorithm, whose variables are based on the player’s choices. A random element can be introduced. For example, where survivors decide to build the first huts of their new cities will greatly determine the success of their population growth. The player can become increasingly favoured by various communities throughout the wasteland, and disfavored in others despite their best efforts. When the player’s fame levels are high enough, they will receive random gifts from NPCs. The synchronicity factor increases as their service quotidian increases.

 

Players will often be forced into positions where it’s increasingly difficult to discern how to best serve; they will need to weigh the needs of the vocal few with the silent many; they will have to upset people in one village to help those in another; they will have to kill someone’s son in order to save someone’s daughter; they will have to destroy amusements in order to promote necessities; they will have to make the right decisions even when no one is watching.

 

RPG elements will be key. The player selects skills to improve as they level up, skills like carpentry, hunting, climbing, fishing, foraging, cooking, healing, intellect, diplomacy, charisma, athletics, resistance to cold, resistance to disease, how long they can go without sleep, musical arts, visual arts, and yes, combat. The player will be asked to enter certain quarantined leper colonies, and their resistance to disease will play a factor in how long they can remain safe there to fulfill a quest, or they can look in remote caves for the reclusive scientist who may have a vaccine. Players will have to choose between toppling a local monopoly, bargaining with the self-proclaimed landlords, or inciting collective actions. They will investigate accusations that a popular mayor practices witchcraft, by any number of methods, one of which involves sneaking into an ancient necropolis where the player witnesses a blood sacrifice. The player will either drive out this religious minority, destroy them, convert them, or compel the rest of this burgeoning society to adjust their beliefs to encompass these strange rites. New inventions will make life easier, but their exhaust will cloud the skies; players will have the choice of helping scientists discover renewable sources of energy, or help an anti-technology religion gain through various propaganda cues. Crops will be threatened by rodents that have developed sentience due to severe nuclear mutation, and the player will have the choice of seeking out their cave and fighting them, laying various kinds of traps around the crops, or peacefully driving the rodents elsewhere using advanced communication techniques. In all cases, there are several secret ways to resolve such conflicts; all with various and unpredictable long-term consequences.


There will also be something about telepathic dolphins teaching people how to astral project.

 

The game resists the temptation to contrive a villainous profiteering clan, some dominant empire or xenophobic enemy over the horizon, that threaten these peace loving societies. There is no external conflict in this meta sense. All conflicts have multiple perspectives, and occur between disparate emergent groups that evolve in tandem. There is crime in the new emergent society, and some bad apples, but there are no marauders laying waste to villages. The theme of the game is that only mutual cooperation ensures mutual thriving, therefore, how can there be an organization of survivors who resist mutual cooperation? Perhaps a simpler word is love.

 

When the player dies, which can happen at any time, but will always happen when the in-game avatar reaches a certain age, their world survives. If the player dies suddenly, in combat or due to disease, they are given the choice of a number of NPCs with a similar skill level to commandeer. If they reach a certain age, and must retire from questing, they can choose a number of NPCs to mentor, and pass on their knowledge. In either case, they world continues to grow, and the player continues bettering the world until their new avatar dies, and so on.

 

The game only ends when the world has been improved to such a degree that the NPCs are able to solve their problems without the help of the player. The player is then rewarded with one of a vast number of ending cinematics which are generated by extrapolating hundreds of years into the future. The player’s avatars may be commemorated as heroes, and their actions remembered in the new literature. The player is impressed with the idea that the choices they made in the game, even the most minute, will have drastic consequences in the distant future, and seemingly minor quests, like for example the one involving the sentient rodents, may end up shaping the future of the world. Will you use communication and technology to solve the world’s problems, and drive history into a future where rodents and mankind explore outer space together? Or will you emphasize artistic merit and craftsmanship to solve the world’s problems, driving history towards a timeline where every corner of the planet is transformed into a living art gallery. Will the future have a large or a small population? Will it build tall glass buildings, or squat huts? Will there be advanced forms of spirituality, or mechanical tech that relies on renewable resources? Will the children be taught how to astral project in middle school, or will they learn how to make films on excavated iphones? All of these questions will be answered by the player’s actions.

 

The game is called Posada's Paradise TM


 

in praise of first drafts 1972

I am making a new rule

This is the new rule:

 

I will make two things for every one thing I consume

 

Well, maybe that’s too specific

 

Never been too good with specific

 

Ok, let’s try this rule:

 

I will make a lot of things

 

Well, that’s not really a rule, is it?

 

But hey, that’s ok


we are re-inventing every


thing at this moment


in time. And,


As my father (god) always said:

 

I rule

 

You rule

 

We all rule

 

For ice cream


amen.

i thought this poem up while brushing my teeth this morning

if i'm so poor why do i feel rich?
nothing can phase me moneywise
can be a big flaneur or a big bitch
dont matter where the future lies

dr strangelove or how i learned to stop worrying movie review 1964

sometimes you catch a brief glimpse inside
those thread curtains what hold the veil up
and where iron bars round your mind tied
both safety and lack knocked over yr cup

the right hand of darkness has death grip
and the left hand is signing a declaration
and lifts your cup to your parched lips to sip
while the vampire laughs bleeding the nation


full metal jacket movie review 1987

well you wish it weren't you
in that sacred movie set hell

but right now, in this new
ironic distancing "buy sell"

vietnam is a nearby zoo
you have to think to tell

the hellfire from a starfell

rise of the guardians movie review 2012

in the actor's mind studio,  the pen hammer falls
to crack the excess druid-bane from intuitive thralls,
from out the eaves of a company logo, its cure-alls.

ahh yes yes, he says, cut closer to the vein of the sky,
all those joseph campbell motto-slogans, "do or die"
semper fi, the mad in line, types of my. never "but why?"

yup. I know it well, the sacred text down by my bed
but sometimes the moron what's in your head
veers from the perfect storm to sand instead,

and it's that were-storm, where the chisel slipped
and where the hammer dimple'd the shield dipped
and where the mind calls yield, where madness ripped

that's where you make a million bucks, sonny

the pursuit of happyness movie review 2006

i do not seek to peup the party
and so i won't but i will but

but in short this short sum of
facts this, movie of life slice,
it be mind clenching affection
of the mind sickness section,
pure abstract apologia cess
for the ruling classic texts

the
pure un-adulterated trade:
emotional payback
in exchange value for
capital consciousness

but
willy smith was willy good

a short film i just wrote it is 3:36 on a thursday and i haven't brushed my teeth yet today

a man walks up to a guy on a street corner

"Excuse me do you know what time it is" says the man.

the guy checks his watch "It is now o'clock"

"good one," says the man, "but seriously what time is it"

the guy checks his watch again "it is now o'clock"

the man giggles. "okay but seriously what time is it"

the guy checks his watch again, "it's now o'clock."

the man isn't laughing. "seriously, i need to know."

the guy check his watch again, "it is currently now o'clock."

the man's attitude changes. "thank you."

they both stand extremely still for like 34 seconds.

deafening applause.

fade out.

dedicated to Muammar Ghaddafi.

credits: directed by One Love
written by Connor
sound design by One Love
special thanks to Grimes

wreck-it ralph breaks the internet 2 movie review 2018


It’s cool how the sites take their place
in the thrones of the mind eternal

the comment section of the viewer
might disregard that gesture

but truly a journey is a testament
writ upon the wallpaper on the way

and I see a corporate structure up
on the horizon, it’s a new World of Warcraft

heaven knows what movie review 2015


There’s blisters on my eyes from seeing what I’ve seen
and I can’t put my bloody fingers on the wound, I mean

I know it’s there, this bruised spirit patch of land
that makes my dry fingers try to leave my hand

What a mistake, I sometimes think, to be born here
on such an isle that makes pain its art, ahh, mourn dear

Just a passing thought. I am so in love with your eyes
even blackened by the boy you love, swollen with lies

Fuck. I just wish it was easier sometimes but then, I guess,
there’d be no story, or worse, no lesson. We chose this mess


<3